ICT Project for the Museum of Casa Martelli in Florence, Italy: For a Virtual Tour of Today's and Yesterday's Collections

Authors

  • Daniela Cini
  • Valentina Bonora
  • Grazia Tucci

Keywords:

Information and Communication Technologies, Virtual Tour, 3D models, interactive interfaces, House-museum

Abstract

Through the use of multimedia centered on imaging technology, three-dimensional survey and customized educational itineraries, a noble ancient palace with its relevant art collection becomes a very communicative museum. This paper presents the project plan and first achievements, featuring the objectives, the explorative tools and impacts on visitors and users.
The purposes of the project are to reconnect threads between artworks and documentary sources, which have been cut or forgotten, and to reveal to the museum 's visitors the lost evidence of these links, either attested to by dire et figurative references or by art-historical reconstructions.
The technical aspects of the planned paths for different kinds of visitors are m eant to engage the users and make their cultural experience unique and personal: both the applications on site and through the Web will broaden the visitor's perspective providing information, suggestions and stimuli for an integrated and accurate perception of all elements related to the family's collections and home.

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References

Ames, P. 1990. Breaking New Ground: Measuring Museums' Merits. Museum Management and Curatorship, 9 (June 1990), pp. 137-147.

Bormand, M., Paolozzi Strozzi, B., Penny, N. (eds.) 2007. Desiderio da Settignano. La scoperta della grazia nella scultura del Rinascimento, exhibition catalogue (Paris­Florence-Washington, 2006-2007). Paris, Musee du Louvre - Milan, 5 Continents Editions.

Civai, A. 1990. Dipinti e sculture in casa Martelli. Storia di una collezione patrizia fiorentina dal Quattrocento all'Ottocento. Firenze, Opus Libri.

Packer, J. 2007. Leaming for Fun: The Unique Contribution of Educational Leisure Experiences. Curator: The Museum Joumal, Vol. 49, n. 3/2007, pp. 329-344.

Tucci, G., Bonora, V. 2011. From real to ... "real". A review of geomatic and rapid prototyping techniques for solid modelling in cultural heritage field. In: Proceedings of the 4th ISPRS Intemational Workshop 3D-ARCH 2011 "3D Virtual Reconstruction and Visualization of Complex Architectures", Trento, March 2-4 2011, Intemational Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XXXVIII, Part 5/Wl6, ISSN 1682-1777.

Tucci, G., Cini, D., Nobile, A. 2012. A Defineci Process to Digitally Reproduce in 3D a Wide Set of Archaeological Artifacts for Virtual Investigation and Display. Joumal of Earth Science and Engineering, Vol. 2, n. 2/2012, David Publishing Company, ISSN 2159-581X, pp. 118-131.

References from Internet:

http://www.uffizi.firenze.it/en/musei/index.php?mcasamartelli

http://www.amicidavanzatimartelli.it/eng/home.htm

( date of connection: August 2012).

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Published

2012-11-17

How to Cite

Cini, D., Bonora, V., & Tucci, G. (2012). ICT Project for the Museum of Casa Martelli in Florence, Italy: For a Virtual Tour of Today’s and Yesterday’s Collections. ICONARCH International Congress of Architecture and Planning, (ICONARCH-1, Proceeding Book), 441–450. Retrieved from https://iconarch.ktun.edu.tr/index.php/iconarch/article/view/61

Issue

Section

New Technologies for Cultural Heritage

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